Like (hopefully) all of you, I have a feasibly elaborate Zombie Survival Plan. However, it's unclear to me whether I should Bug In, or Bug Out when SHTF. Of course, I plan to Bug In for at least a short while if possible at first, so I can take a look at the specific situation before I make any moves from wherever I'm at, at the time, and also to prepare as well as possible.
I live in the central area of a larger city. This city is known for it's closeness to a major mountain range and it's foothills, as well as plainsland. I am in the lucky position that my Team is comprised almost completely of people who should be very well-off when Z Day comes, and the team is sectioned so that if the groups or individuals are separated from each other, they will still have what they need, assuming that they don't let the situation weigh too heavily on their minds. So it won't hurt the Team overall if one or more individuals or groups bugs in or out as opposed to others, until such time as we can contact the other groups.
I know that a lot of people plan to Bug Out into the nature around town, and that the town itself will likely become a war zone of traffic jams and the local gang-bangers taking advantage of the situation. My first Step after securing myself and my surroundings will be to contact other members and to try to reach them. Whether or not this is successful, I'll still be in the center of town, with travel being difficult and dangerous.
Which do you guys think would be the best place to stay when considering distance, resources, and danger - the city, the woods, or the plainsland?
I would like to make an application to this "zed prepared" police force please? lol, sounds like youre job rules bro.
good luck and stay alive, semper fi.
Gotta love when the department furnishes your ammo. Im jealous of the resources....Ive been reloading for a long time, but I don't have have the storage space currently to keep more than a couple thousand rounds.
I reload too. Its nice. :-)
I just discovered a major flaw in my own bugout plan...in order to get where my group and I intend, I'll need to cross a bridge. This is not an awful prospect provided that everyone and their brother doesn't try to do the same or that the rednecks don't start making us pay tolls...so it's back to the drawing board, hopefully not for too long.
Just a thought, if the river isn't deep and its not cold you can swim the river. If thats not a option I would hit the bridge and not worry about the rednecks. Chances are their going to be as scared and paniced as everyone else. They'll probably be trying to cross it just the same as everyone else. Your best bet is to try to see the writing on the wall if possible, get out ahead of the panic.
Large BOV(bug out vehicle), Personal Body Armor, Armed to the teeth. And like James said. Bug out befor the masses.
Well i mean, you have to consider your skill set and your current standing on the situation, then figure your location and make sure you bug out at first notice to avoid the spread of panic in your highly populated area (or get a bike).
In my opinion, i would head for a very rural plainsland, there's a bigger distance barrier from town to town, and you could always use an off road inclined vehicle to bug out, considering the abandoned cars in the city and lack of roads in the mountains. Plus a long range rifle and some gaurd duty would give you a good prep period in the event of an incoming threat to your "compund"
Secondly, plainsland is fertile, therefore you have a better chance of farming and harvesting, which is going to be a necessity in a long term stay, also i would research holistic solutions to insulin, because theres combinations of foods that can be used to help and or replace the use of insulin.
please give me feedback on the situation to figure out the scenario.
Good luck and stay alive, Semper fi.
You guys are making a lot of good points. We've started looking at alternatives and different types of therapy - luckily, my girlfriend is in school for nutrition, so we've got an edge because a lot of different approaches are food-based, of course. My town is choc-full of the places Prime is talking about staying away from, so that's just what I'm planning to do if possible.
I'm very lucky that most members of my team have already been through stressful situations. Many of us have years of mechanical, firearms, and military experience. Hell, half of them used to box with me every weekend, so at the least, most of us are pretty tough and a lot of us are resourceful. Most importantly, we have pretty good communication and organization. So I think that we'll try to stay in town only until we've assembled our squads, and then we'll either meet up and convoy out in the largest groups possible, or we'll meet each other at points near the ones we've scrambled to. We're looking at squad BOL's and Way Points now.
We've organized so that all of our members within a few blocks of each other are what I call a First Squad. Each squad's leaders and SIC's are already chosen, so that each squad can act independently if contact with the others isn't yet possible. Once the squads meet, we can assemble into our true squads. The reason for this is that everyone wants to be with their family or friends, etc. but some live closer to other members. So at first, they'll link up with the members in their area, and later join their "Active Squads". This also might help to keep group tensions down because it could maintain some of the societal controls we already have.
It is necessary, however, that each squad meets if at all possible. It seems workable, seeing as how we are, at most, two miles away from the rest of our squad, but when it rains, it pours, so we never know until SHTF. After we assemble the team, we'll probably bug out mountain-side.
Its a good idea to plan meeting places, and back up locations for everyone. Something else to think about that a lot of people don't is not looking like your of value to anyone. Which means that the members in your "Active Squads" need to look as worthless to anyone looking to take their supplies as possible. If I was alone or in a small group I would think two things. First are they a threat to me and my group. Secondly if their not a threat do they have anything thats worth me losing my morals to take. I would have to be desperate to take something from someone else, but in a SHTF situation 99% of the population are going to be desperate if they didnt get out before hand. The other 1% are already going to be dead. Going back to my point, your members need to look like they have nothing of value to anyone(very hard to do), or have so much show of power that the risk far out weigh the reward.
Looking into tracking, and evasion techniques with your members. How to drop a member out of the group if their on foot to watch for people following the group, and how to get back to the group without being spotted or worse yet caught. Consider two way radio communication with radios that use their own freguency and one thats not common.
One thing you need to ask yourself, is can you kill someone if you had to. Its a lot hard question to answer than you may think it is. If your group is being followed, you may lead others to your bugout location. Their group maybe small, but if they dont engage they may leave and come back with others. Then what happens? Its all something to consider. There are books out there you can find online that outline how martial law works. Ways to create community afterwards, how to hold town hall meetings in your community, and how to set up goverment in your community. Its just a major thing people don't think about.
Your least assuming member can be your most dangerous. Then again if you look too weak you become a target.
I wouldn't move in a large group unless I had overwhelming firepower. In my situation that is a very possible scenario. When moving to a BOL or way point and you have multiple members you can split up in two or more groups. Communication is a MUST. Many of the modern 22 chan. walkie talkies have a 10 to 20 mile radius over flat land. for OPSEC in Comms you can have a channel changing plan. Every 4 hours switch to this or that channel. It will keep people off your communication line.
Move your people in a Bounding Overwatch. One group watches and rests as other parts of your group travel forward. It could take a little longer but it will throw off anyone looking to rip you off. A lot depends on the size of your entire group. A dozen people with 3 or 4 person groups depending on experience would be my limit. You can do it as slow or as fast as you think is safe. Smaller groups will attract less bad guys and less Zeds.
I love the radio ideas you guys are sharing with me. I had no clue that there were two-way radios that had their own channels, so I'm definitely gonna' look into them, and even more so with the tracking knowledge and frog leaping if I can get enough people to focus on them.
I think we'd better go with the "overwhelming firepower" end of things, because it would be really hard to lower or disguise our numbers and equipment and still maintain the tightness or effectiveness we have as units. The problem that creates that is this: Of course, everyone has a few people who they really want on their team - spouses, fellow soldiers, etc., but all of those people have people they won't leave, and so do those people. I figure that I'd have to leave about half of the (very few) people who I wouldn't want to live without, behind, or deal with taking the people they won't leave behind. I know that in the end, very little of the plans we make may actually be feasible, but I can't tell someone that they have to leave behind their mom or their brother, just like I can't leave some people behind. So I guess we'll have to deal with being one giant target, but at least we have decent resources for it.
Everyone won't make it. They'll be infected or worse. Some people don't have it in them to survive when it comes right down to it. You may be faced with some decisions you don't want to make. In a Z-Poc, every decision could mean life or death.