Like (hopefully) all of you, I have a feasibly elaborate Zombie Survival Plan. However, it's unclear to me whether I should Bug In, or Bug Out when SHTF. Of course, I plan to Bug In for at least a short while if possible at first, so I can take a look at the specific situation before I make any moves from wherever I'm at, at the time, and also to prepare as well as possible.

I live in the central area of a larger city. This city is known for it's closeness to a major mountain range and it's foothills, as well as plainsland. I am in the lucky position that my Team is comprised almost completely of people who should be very well-off when Z Day comes, and the team is sectioned so that if the groups or individuals are separated from each other, they will still have what they need, assuming that they don't let the situation weigh too heavily on their minds. So it won't hurt the Team overall if one or more individuals or groups bugs in or out as opposed to others, until such time as we can contact the other groups. 

I know that a lot of people plan to Bug Out into the nature around town, and that the town itself will likely become a war zone of traffic jams and the local gang-bangers taking advantage of the situation. My first Step after securing myself and my surroundings will be to contact other members and to try to reach them. Whether or not this is successful, I'll still be in the center of town, with travel being difficult and dangerous. 

Which do you guys think would be the best place to stay when considering distance, resources, and danger - the city, the woods, or the plainsland?

Tags: Bug, In, Out, travel

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Agreed. There are some decisions you may not want to make, but may have to.

I think I'll end up letting the Zpoc decide. I really hate to say it, but my girlfriend's grandparents, most of my best friend's kids, and half of my next door neighbors are all probably screwed. Of course, I'm not going to plan on that, but like you say, it's probably gonna' happen that way. 

Well man as much as you hate to think about it or even consider planning for it, its probably not a bad idea to have some of contigency plan in place for something like that. I have a group of friends that I plan on bugging out with. We have a solid plan for how to deal with somethings and others we're still working out. We've worked out plans for everything that doesn't have to do with an actual zpoc, its mostly the plans having to do ith how to organize, and lead others that brings up problems. There has to be a hierachy otherwise everyone is going to want to be the cheif.

 

The only logical plan that we've came up for if someone is infected it to give them the opportunity to kill themselves. If they can't bring themselves to do it, then we'll do it for them. I personally have no personal belief that suicide is wrong in that situation, so myself if it were me  Id off myself. Others maybe not so willing to do so.

As far as Hierarchy goes, it can be tough. I don't plan on lying down for anyone. I have my ways and I have taken the time to prepare for what might happen. I can't help if someone else hasn't been able to do that. Those who have decided to come to my place realize that it is by my rules. Each person has a job. Surviving has nothing to do with politics when it finally comes down to the SHTF. It comes down to doing what needs to be done. if someone can't follow through with what needs to be done then their position in my location will be re-evaluated. There are of course people under my protection who will not fall under that. If others don't agree withthat then they can move on.

I pretty much feel the same way about it Prime. Ive done more prepping for a SHTF scenario than anyone I know. I have a bugout location, Im working on it when I get the time to make it secure, and self sustainable. So as far as Im concerned anyone who bugs out with me will pretty much follow the chain of command that Ive set up. Im use to the way the military chain of command works, so Im going to run it like its the army only with out actually rank. Everyone is going to be told who is in charge, and who to listen to. I will get the final say so in what happens since its my property and my prep. However, I'll give everyone under me a fair share to speak their peace when it comes to any matter we may face. I have 6 buddys who plan on bugging out with me, and each one of them brings a skill set that will come in very handy for where we're going to live.

I have a friend who is a welding apprentice right now working on his journey man. Since my compound is basically going to be fortified shipping containers as Ive talked about in the past his skills will be very handy.

I have a friend who is a plumber by trade, but use to own his own framing company. So anything that needs to be designed and build later will be his to do.

I have a buddy who has electrical experience working with at Nasa on their building maintaineance crew. 

I personally have my tactical training from the army. My knowledge of farming, canning, hunting tracking, and wilderness survival from the military and growing up in WV with my dad and grandpa. I also have the medical aspect covered with my medical training from the army, and my goal is to get my RN, and later have my secondary training as a surgical tech to boot. Of course all the medical stuff goes to my current career path, but its still a working progress.

The only thing Id dont have covered is gunsmithing, and black smith work. Black smiths are hard to come by these days, their trade isnt needed as much in the modern world we have, but if everything gets sent back to the stone age tech wise it will be extremely handy. The gunsmith part of it I may try to learn on the side once I get set in my career, ostly just for fun and the fact I love messing with guns. It would also be super helpful.

Learn the blacksmith trade yourself. Gunsmithing isn't real hard to learn. Another reason I like ARs is because the parts are everywhere and it doesn't take a brain surgeon to put one together. I've done minor repairs on my Marlin 336 30/30 and have stripped my Mossy 500 down to the bone. Ive built ARs and 1911s up from baare bones. Once you've done it right you can do it right again. Now cutting receivers from block is another story. I'm no machinist. But like anything else, we are all intelligent enough to learn.

Well thats sorta what Im going with is that basic gun smithing isn't too hard. Im more interested in learning how to make major repairs that aren't as easy as replacing parts. Id like to learn hot to make micro weld repairs to receiveres, and machine a lot of the parts that wear on most guns from stock material. I have some machine tools, and a really great old lathe that would be good for making some pieces.

 

Black smithing would come in really handy for some of the parts and things youd need to make for gun smithing, with the machines coming in to make them more precise. Its all comes down to time...something we may not have a lot.

Now, I have a three member council, we run everything about our group, but, there are also field commanders, once they are in charge of their sector, unless we say that can't do something, that can do it, if they disobey we simply remove them

jack o' latern something to think about is that removing someone from command maybe easier said that done. Especially if you start to take into account their location. If their not really close to you, they may just decide that your rule may not be welcomed anymore.

See if the infection does death before reanimation, and we had the choice to, I'd wait until they turn, and I'd hope to have the same done if I am infected, but I totally understand if someone doesn't wait. As far as the hierarchy goes, most of it is over the person's own family until we can (hopefully) reach our Active groups, and after that, everyone is cool with how things are (apparently). I bet that very few of them will actually stick with the plan, but I do know that three of the five people who I want with me the most, are dead-set in agreement with how our particular Active group will run. 

Luckily, I live in a very sparcely populated area of the Rocky Mountains with major passes or gorges to cross to get here.  So I'd bug in for a long as possible and then go to a BO location along the Rio Grande.  We've already started caches from our house location to the BO location.  This is an area where 99% of the population already lives off grid, back-woodsy, old school survival types.  Those of us who survive will band together to protect the passes to keep Zeds and looters out.

I'm bugging in so to speak, I'm not going to go get stuck in a traffic on my way out. I have a relative who lives a short distance away, his house is fairly out in the sticks, and there's about a hundred ways to get there, 

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